![]() ![]() It would attract modelers and component makers to dedicate time to making foundational assets. Small amounts of cash can encourage small teams of modders to make better mods together. The 2nd thing that could happen is simply a donation jar for modders. Right now they only reach out to published games for reasons that the likes of me do not know. ![]() There are probably other reasons why they don't allow a ton more DLCs through the door. Charging people for mods with bugs is a bad idea, this may be why they are keeping it a slow growth shop. It requires testing, quality control, and bug fixes. There could be two things: an expanded DLC marketplace curated by TTS, in other words, TTS becomes the editorial board to ensure that only good mods get through the door. Skyrim content disaster is always brought up when I bring up the idea of a market for content creators. If people start saying "well, I made the assets for this mod, so I should be paid for it," even though they weren't the designer/publisher of the actual game, the blind eye that many publishers currently turns towards TTS will no longer be a thing. I've seen mods of actual games that ask for donations from people who enjoy the mod. TTS can profit just like the steam marketplace, hell you could even just USE THE STEAM MARKETPLACE -_- Give us a way to create and profit! That would be a really good way to have the entire game shut down. Fuyu님이 먼저 게시:TTS needs a marketplace to allow content creators to sell games, miniatures and other content so the creatives can profit and in turn create more awesome content! If I designed a game, i'd want to be able to market it!!! As it is, if I create a game in TTS I either have to give it away for free or use it as a presentation to get a loan for a physical version of the game! I'd like to be able to make a game and sell it on TTS as well as any assets I may create. ![]()
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